Post a new topicPost a reply Page 1 of 1   [ 6 posts ]
Author Message
 Post subject: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 09:42 
Geneshift Creator
User avatar

Joined: Sat 14 Mar 2009, 17:50
Posts: 6039
Location: Sydney, Australia
Gender: Male
Today I added some sexy lighting effects! Now the map dynamically lights up due to explosions and muzzle flashes. This makes the game look far more awesome, especially on all the dark scary maps we'll be seeing in Outbreak. The option will be enabled/disabled by the dynamic map lighting option in the menus.

_________________
Creator of Geneshift and Nik Nak Studios. Hope you enjoy the game!


Top
 Profile  
Reply with quote  
 Post subject: Re: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 10:04 
the one and only
User avatar

Joined: Thu 30 Sep 2010, 12:07
Posts: 1408
Location: Germany
Gender: Male
Uh yeah...
Is there any way that will add antialaising to the game? Sometimes the textures look very much moiré if the window is resized to specific percentages.

_________________
Image

Tag Generator | Subvein Notifier | My Maps | Talent Calculator


Top
 Profile  
Reply with quote  
 Post subject: Re: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 10:25 
Geneshift Creator
User avatar

Joined: Sat 14 Mar 2009, 17:50
Posts: 6039
Location: Sydney, Australia
Gender: Male
Hmm where are you seeing this mostly? In the map, menu, or the objects (players/vehicles)?

_________________
Creator of Geneshift and Nik Nak Studios. Hope you enjoy the game!


Top
 Profile  
Reply with quote  
 Post subject: Re: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 11:37 
the one and only
User avatar

Joined: Thu 30 Sep 2010, 12:07
Posts: 1408
Location: Germany
Gender: Male
In game, mostly when there are textures used that have a very regular pattern (flagging, grids)

_________________
Image

Tag Generator | Subvein Notifier | My Maps | Talent Calculator


Top
 Profile  
Reply with quote  
 Post subject: Re: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 11:40 
Geneshift Creator
User avatar

Joined: Sat 14 Mar 2009, 17:50
Posts: 6039
Location: Sydney, Australia
Gender: Male
Hmm ok, so in the map basically? Like tiled patterns on the floor etc? It matters because the maps and the game objects use different textures. I don't see this on my computer, but I'll look into it. If you happen to notice it it'd be great if you could post a screenshot so I know exactly what the issue is :)

_________________
Creator of Geneshift and Nik Nak Studios. Hope you enjoy the game!


Top
 Profile  
Reply with quote  
 Post subject: Re: Explosions now dynamically light up the map!
PostPosted: Wed 12 Sep 2012, 11:44 
the one and only
User avatar

Joined: Thu 30 Sep 2010, 12:07
Posts: 1408
Location: Germany
Gender: Male
I will try to...

_________________
Image

Tag Generator | Subvein Notifier | My Maps | Talent Calculator


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 1 of 1   [ 6 posts ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron