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 Post subject: Map Requests go here.
PostPosted: Thu 14 Jan 2016, 10:52 
Crimea is ours!
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Describe maps you want. The famous maps remake, or your own ideas, whatever.

I ll begin:

1) The Longest Yard from Quake 3

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 Post subject: Re: Map Requests go here.
PostPosted: Thu 14 Jan 2016, 14:00 
Walking Encyclopedia
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Maximilian wrote:

Already done by Chross, though I haven't played Q3 to know if its close to the original.

I'd like a reasonably sized & balanced city map inspired by GTA - many of them are simply way too big to really work, or just plain unbalanced/unfocused in the case of Supply.

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 Post subject: Re: Map Requests go here.
PostPosted: Thu 14 Jan 2016, 16:57 
Geneshift Creator
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The biggest things I'd like to see are:

1) GTA2 maps. Residential District in particular.
2) Classic CS maps. Dust2, Assault, Nuke, Inferno, Mirage, etc.

If we actually had all the classic CS maps to scale and really well polished it'd be amazing. People would download the game just for that I reckon. "Come play this new MF game, you can even play on all the CS maps!" Would be so coooooo.

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 Post subject: Re: Map Requests go here.
PostPosted: Thu 14 Jan 2016, 19:05 
Gobbling Turkey
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I'd like to see two maps from Killing Floor.

The first being KF Farm Image
Quite a big map though, that's why I like it. Bad google picture is bad. For a sense of scale, the average box size is like the spawn room in Barn.

The second is a custom 'objective' map called OnceUponATimeInMexico https://www.youtube.com/watch?v=GlP3o4EEtrQ The video has a nice pan over the core of the map in the first seconds. Unshown in the video is a hilarious bug that one of the inland railings is non-collidable, so you can walk unto the land, around, and then unto the bridge cables and on the cars to make it over without actually killing anything. At the end of the bridge, it opens up to a garrison of US military. Seems like a good 'stealth' map to me, could be refitted for MF.

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 Post subject: Re: Map Requests go here.
PostPosted: Thu 14 Jan 2016, 22:13 
Crimea is ours!
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A map which consists of multiple islands, the only way to get to another is buy car and jump on the ramp.


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 Post subject: Re: Map Requests go here.
PostPosted: Wed 30 Mar 2016, 13:44 
Mortal
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bencelot wrote:
The biggest things I'd like to see are:

1) GTA2 maps. Residential District in particular.
2) Classic CS maps. Dust2, Assault, Nuke, Inferno, Mirage, etc.

If we actually had all the classic CS maps to scale and really well polished it'd be amazing. People would download the game just for that I reckon. "Come play this new MF game, you can even play on all the CS maps!" Would be so coooooo.


I was actually just thinking of trying this out, the only problem would be is that I'm not sure if I even have decent looking textures to my disposal, I guess Dust2 with grey blocks would work? There's also this problem that was scratching at my head.
CT spawn would inflict with Catwalk way too much, making it almost impossible to make the map all together. (Sorry if the image is too big)
Image

I guess an exact copy wouldn't be possible at the moment but maybe a new Dust entirely? But if possible I would SO want to see Mirage from CS in this game, that would be so fun :P


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 Post subject: Re: Map Requests go here.
PostPosted: Wed 30 Mar 2016, 19:27 
Crimea is ours!
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Evilmatt669 wrote:
...


Dont bother, STM already working on it and its impossible to outwork him


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