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 Post subject: Re: Temple 3x (3.0)
PostPosted: Tue 19 Apr 2016, 22:30 
Mercenary
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Joined: Wed 30 Jan 2013, 02:22
Posts: 126
Location: Absolute Zero
Gender: Male
It appears I can no longer edit this map. Is it just something to do with the new map editor features..?

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 Post subject: Re: Temple 3x (3.0)
PostPosted: Tue 19 Apr 2016, 22:43 
Geneshift Creator
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Joined: Sat 14 Mar 2009, 17:50
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Location: Sydney, Australia
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Hey man you should be able to edit it. Is your map placed in the data/map/myMaps folder?

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 Post subject: Re: Temple 3x (3.0)
PostPosted: Tue 19 Apr 2016, 23:53 
Mercenary
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Joined: Wed 30 Jan 2013, 02:22
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Ah, that was the issue. It was under the regular maps, not MyMaps. My mistake.

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 Post subject: Re: Temple 3x (3.0)
PostPosted: Wed 20 Apr 2016, 18:13 
Crimea is ours!
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Joined: Tue 16 Apr 2013, 14:56
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We need more very dark and uncomfortable maps (i feel most comfortable in those)


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 Post subject: Re: Temple 3x (3.0)
PostPosted: Wed 20 Apr 2016, 19:13 
Mercenary
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Joined: Wed 30 Jan 2013, 02:22
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Definitely going to pretty up and expand on what's outside the temple area a bit, as well as do some work on the building itself, remove some roadblocks and make a couple more areas like alleyways, perhaps the interiors to some of the outlier buildings and such. The thunder and lightning and general dark theme are going to stay, though. For all this maps flaws, I always loved how tense the fights could feel on it because of the atmosphere.

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