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 Post subject: Changes for v0.993
PostPosted: Wed 23 Sep 2015, 23:24 
Geneshift Creator
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GENERAL CHANGES
Integrated the speedrun leaderboards properly into a new Singleplayer menu tab! Players can now view all leaderboard entries, filtering by map and number of players.



OUTBREAK CHANGES
Holding TAB when the leaderboards are showing will show the regular scoreboard instead.

The Speedrun timer now begins when the first bomb is triggered, giving players time to prepare and strategizzle.

When the entire team dies in survival the round doesn't end, you just all play as a zombies until the next bomb goes off. Punishes your time and income, but doesn't scrap the entire round.

Zombified players will now be targeted by zombies, although not as much as living humans.

Zombified players now have 120 rpm instead of 90 rpm.

Shooting zombies now always lob to make it easier to see where the bullets will land.

The bomb explosion in Outbreak only deals 10hp damage instead of 100hp damage. Fall damage still applies however.

Stats tracking in Outbreak now only looks at Speedruns. Players farming XP in coop are distorting the data.

Zombie speed scales up faster as more players join the server, however the base speeds of the tier 3 and 4 zombies are slower.

Bursting zombies now deal 10hp damage instead of 20hp.



SKILL CHANGES
Regeneration now gradually deals its damage down to the threshold at a rate of 20hp/s.

Phasic Bullets now penetrates less deeply, only 1 penetration instead of 2.

Radiate mana cost is now fixed at 20 for all levels instead of ranging from 15 to 27.

Bouncing Bullets and Stolen Seekers now deal more damage against enemy zombies. Each zombie shot does 200hp damage vs bots, which means that level 3 Stolen Seekers (and level 2 Bouncing Bullets) deal 120hp vs zombies and are all you need for insta-kills.

Clip Magnet now steals at 50% against zombies instead of 30%.

Blade Fury bot damage multiplier is now x3 instead of x10.
Blade Fury bot burn mult is now x2 instead of x3.

Stolen Seekers now only freezes bullets in the air for 1.0s instead of 1.5s.



CHEMICAL CHANGES (FOR OUTBREAK)
Bionic Gas no longer restores mana in Outbreak.

Toxic Bullets now deals 150% damage against zombies.

Quick Pouring now slows to 20% instead of 30%.

Alchemic Acid now slows to 50% instead of 70%.

Sonar Cells now slows to 50% instead of 70%.

Warp Fields now allow you to teleport to bombs.

Instant Cloner now slows to 50% instead of 70%.



WEAPON CHANGES (FOR OUTBREAK)
Grenades have a x1.3 explosion radius against bots.

Bazooka has a x2 explosion radius against bots.

Flare Gun now penetrates infinite zombies.

UZI now has 10 clips instead of 6 in Outbreak.

MP5 now has 10 clips instead of 6 in Outbreak.

AK47 bot damage is now x1.5 instead of x1.3.

Barrett has a hardcoded extra bullet radius of 1m against bots.

Blast Cannon now penetrates bots, allowing you to target the ground instead of the zombies.

Minigun now has a clip size of 500 in Outbreak instead of 400.



BUG FIXES
Repositioned the "Show" button in the ALT skill menu in permanent matches.
Softened the sound of Spike Trap.
Fixed a bug where players would get another death when returned to human by the bomb exploding.
Fixed a bug with frenzy and clip magnet and fire damage.

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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 02:17 
Gobbling Turkey
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Joined: Fri 11 Apr 2014, 03:26
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bencelot wrote:
OUTBREAK CHANGES


Best changelog 1/1

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DISCLAIMER; Thoust hereith claim I grammer and spelling to be of that which is not of or in but as with above most yet least excellent sarcastic. Not yours, my. IE; dibs.

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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 02:59 
Geneshift Creator
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Joined: Sat 14 Mar 2009, 17:50
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It's perfect the way it is :p

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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 17:38 
Mercenary
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Joined: Fri 31 Oct 2014, 19:19
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Asterparity wrote:
bencelot wrote:
OUTBREAK CHANGES


Best changelog 1/1

I guess you mean 0/1 since no one plays outbreak, haha.


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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 20:30 
Crimea is ours!
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agreeing with micro sd for the first time ever


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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 22:03 
Gobbling Turkey
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I play outbreak.

Image

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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 22:15 
Geneshift Creator
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Just you wait till next version Aster.. my Clip Magnet/Minigun combo is gunna pwn everything.

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 Post subject: Re: Changes for v0.993
PostPosted: Thu 24 Sep 2015, 22:22 
Gobbling Turkey
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Joined: Fri 11 Apr 2014, 03:26
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bencelot wrote:
Just you wait till next version Aster.. my Clip Magnet/Minigun combo is gunna pwn everything.

And my toxic energized phasic --maybe clip magnet-- SAW is going to shrek everything

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DISCLAIMER; Thoust hereith claim I grammer and spelling to be of that which is not of or in but as with above most yet least excellent sarcastic. Not yours, my. IE; dibs.

I do have a life. I'm just trying really hard to not have one.


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